AI Insights · Timothy · June 2022
Top 5 Superhero Games in Turkey, Q2 2022
Discover the performance of the top 5 superhero games in Turkey during the second quarter of 2022, including download trends, revenue, and active user statistics.
During the second quarter of 2022, the top 5 superhero games on a unified platform in Turkey showed varied performance in terms of downloads, revenue, and active user engagement. Here's a closer look at each game's metrics, based on data from Sensor Tower.
Rope Hero: Vice Town from Naxeex Action & RPG Games experienced fluctuations in weekly revenue, peaking at $234 in mid-April before declining to around $87 by the end of June. Weekly downloads saw a significant increase in late May, reaching approximately 65K, while the game maintained a strong weekly active user base, peaking at around 253K in late May.
Iron Suit: Superhero Simulator by CASUAL AZUR GAMES saw a notable rise in weekly downloads early in the quarter, hitting around 91K in mid-April, but then experienced a considerable drop, stabilizing at around 19K by late June. The game’s weekly active users peaked at 128K in mid-April but dropped to around 29K by the end of the quarter. Revenue remained modest throughout, peaking at $29 in late April.
Mashup Hero: Superhero Games from Homa had steady weekly downloads, peaking at around 29K in late April. Active users showed a consistent pattern, with a peak of around 44K in late April. Revenue was minimal, with a slight peak of $2 in late May.
The Superhero League by Lion Studios demonstrated a steady increase in weekly downloads, reaching approximately 30K by the end of June. Active users also saw an upward trend, peaking at around 139K in late June. Revenue was low, with a high of $6 in late May.
Miraculous Ladybug & Cat Noir by CrazyLabs LTD maintained a steady weekly revenue, peaking at $274 in mid-April. Weekly downloads saw a decline from around 32K at the start of the quarter to approximately 14K by mid-May, followed by a slight recovery to around 14K by the end of June. Active users peaked at around 268K in late March but gradually declined to around 160K by the end of the quarter.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.